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#1
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| Jazzy Xmas theme Hello! I saw other Christmas threads, and this is also a bit late, so I thought I'd best post this in a separate thread. Here is a jazzy christmas theme I made for a game. Sounds like the game wasn't finished, but the music is here. ![]() The main theme is quite repeatitive, but it was kind of rushed thought it wouldn't matter much in an action game. Also I don't like how the final mix turned out, sounds rather poorly mixed. I still like the piece anyway.Any comments? ![]() |
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#2
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| Re: Jazzy Xmas theme I think the rhythm on the piano reminds me of Brazilian music, although I might be wrong. Very jazzy piece overall. It sounds warm in a summer-like way, but still like christmas at the same time ![]() I think the sax's (or some other brass instrument's) melody line is a bit too continuous. I couldn't hear it pause at all during the song. It's not bad, but I think this would be hard to play by a real saxophone player and it would be good to let the listener have a little breather every now and then. But this didn't really hinder the listening experience. Other than that, I really liked this piece. It's light and warm chirstmas music, and I think the composition works well as a whole. Good job! ![]() |
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#3
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| Re: Jazzy Xmas theme Nice and jolly, definitely Christmas/festive. Only point is, do you give the sax a chance to breathe? The ending seemed a bit dark and sad - to be honest I was expecting it to build into a right jangle of major harmony at the cadence but it rallentando-ed off in the minor. Reith |
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#4
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| Re: Jazzy Xmas theme Thank you for listening and for the nice comments! It's nice to get to know about mistakes I hadn't spotted. ![]() ![]()
![]() I'm glad you think that way. I tried my best to make it sound christmas-ish, but I didn't want it to sound cold, so I opted for the lively/warm. I think it was the best choice for an action game ![]() ![]()
if I developed the melody further, it really would most probably sound better with a bit of breathing in between.About the ending, when I was writing the last parts I suddenly thought "wait, maybe this will sound better with a little mood change..." and thought it would be nice if I went for the unexpected. I also expected it from the beginning to end all jolly, but I liked how it sounded surprising and left it that way. Maybe I should leave it the jolly way and it would be better for a game, but there's also the point that if I kept the harmony from all along the song to the end, it would be kind of hard to finish without much unexpectedness AND without a fade-out. (I seldom decide to use a fade-out!) So motto there is, if it's meant to be unexpected, be unexpected good! (ahaha)I'm glad you like it, and I'm happy for the comments. One comment a day keeps a musician in the way! (I meant to say one comment a time makes big improvement )Regards, me |
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